Team Canada Online
May 22, 2012, 07:11:50 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: To help us better manage accounts created by Bots, we periodically purge accounts that appear to be created by bots.

Typically newer accounts that have 0 posts are usually identified as bots. In our most recent set of purges, any account that had 0 posts, and had no logged into the site in over a year was purged.

To avoid having your account purged, if you have no posted yet, take a couple of minutes to create a post and say hello and introduce yourself.

If we have accidentally deleted the account of an actual user, we apologize, feel free to sign up again.
Thanks for your understanding!
 
  Home   Forum   Help Search Calendar Login Register   **
* *

Recent

Stats

Members
  • Total Members: 1077
  • Latest: 5ttttt
Stats
  • Total Posts: 79238
  • Total Topics: 7439
  • Online Today: 52
  • Online Ever: 492
  • (August 06, 2008, 10:47:20 PM)
Users Online
Pages: 1 [2]   Go Down
  Print  
Author Topic: An idea hopefully for the future virtual sets....  (Read 2707 times)
HXCDisciple


Cowbell: 0
Offline Offline

Posts: 468


Cabanarama running wild!


View Profile
« Reply #25 on: March 14, 2008, 02:55:48 AM »

I like both of them honestly, the superstar value adding one having some cool flavor, though how do you determine shuffling from RFG in the long would be any better than from the ringside unless you were removing cards constantly for almost all effects
The second one might be troublesome to work with, but one, it removes some fear from facing Volley decks unless they have dick for recursion, and two, if your opponent's ability allows them to remove your cards from the game (I'm thinking DiBiase does, and I'm sure others could as well.)

The second one was done merely because I can see someone complaining about the first one getting out of hand if GW plays a bunch of belts and other SSV boosters.
Logged

"eff it, I'm RVD, this will work, let's go." --RVD, just before his appearance on RAW 15.

Current decks I'm building:
Umaga
Rhyno
Educated Feet RVD
Sgt. Slaughter
Shoot Regal
Tazz
Gamer of 1000 Names


Cowbell: -2
Offline Offline

Posts: 481



View Profile
« Reply #26 on: March 14, 2008, 08:37:05 AM »

Honestly if it got out of hand because of superstar value, to me it could still be balanced out by the fact your opponent Still is the one who chooses how much you shuffe back and when you shuffle back (With a few Exceptions)

Ultra Rares
Counterattack
Grapple/Reversal
Unique
F:4     D:4  *
As a maneuver, this is -4f if your fortitude rating is equal to or less than your opponent. If your opponent successfully played a maneuver last turn this card gains the chain trait
As a reversal, can only be played when your fortitude if equal to or greater than your opponent and after a successfully played maneuver. Search your arsenal for one nonunique maneuver reveal to your opponent and place it into your hand, then overturn the damage regardless of reversals and end your opponent's turn


(Throwback) Well Deserved Push
Midmatch Action
Unique
F:0     D:0
If your superstar value is 2 or less, and your next card played is a maneuver your opponent cannot play reversal cards against it. after damage is applied end your turn.
While this card is in your ring area your superstar value becomes the same as your opponent
« Last Edit: March 14, 2008, 01:08:21 PM by Gamer of 1000 Names » Logged

Names that should never be:
1. Little Rabbit Pants
2. Meatbag
3. Pants
4. Professor Chaos
5. Lucky Little Rabbit Panties
Gamer of 1000 Names


Cowbell: -2
Offline Offline

Posts: 481



View Profile
« Reply #27 on: March 25, 2008, 12:00:33 PM »

With this being my last post to this thread before wrestlemania, I thought lets have some fun and do one completely differant

Generic Wrestler
SHS: 8
SSV: 0
Female Superstar Ability:
You cannot pack more than 5 Generic Wrestler superstar specific cards.
You cannot pack grapples, submissions, throws, or holds of 4d or greater
You may play runins and cards with "corner" in the title regardless of card effects or superstar abilities.

(To get around corners own effects, Hell in a Cell of course and Kennedy's ability, though the top does have an added use of factions and other superstar cards not taking up space)

(Throwback) Here a Mark, There a Mark, Everywhere a Mark Mark!
Action
Unique
F: 5     D: 0
Choose 1: Look at your opponent's hand and choose 1 card from his hand to discard, Allow your opponent to shuffle up to 3 from his ringside pile back into his arsenal and then you draw 2 for each shuffled, or search your arsenal for a non unique action and a non unique maneuver.
(If your opponent is named Mark, your opponent's superstar is Mark Henry or you have a card with "Mark" in the title in your ringarea choose 2 instead Tongue )
While this card is in your ring area before your draw step you can discard 1 to look at the top 5 cards of your arsenal and put them back in any order.

Hometown Fans
Antic: Run-in
Unique
F: 3     D: 0
If there is a venue in any ringarea this card cannot be reversed from the backlash deck
Your opponent's reversals to your next card played are +3f for each superstar specific card in all ring areas

(Throwback) Dirty Low Blow (This one I really need to work on I think)
Strike/Reversal
Unique
F: 2     D: 2 **
As a maneuver, Your opponent discards 2 randomly.
As a Reversal, when your fortitude rating is less than your opponent's, reverse any unique card and end your opponent's turn
When successfully played by a female superstar your opponent overturns 4

Ultra Rares
Here Comes the Cavalry!
Midmatch Action+Action : Run-in
Unique
Multi
F: 15     D: 0
Overturn any number of cards, for every 2 you overturn, your opponent overturns 1.

(Throwback) Ring Rats
Prematch Manager
Unique
At the end of the prematch phase both players discard cards from their hands up to the number of prematch cards in their ring area and then draw the same number
You may send this card to the ringside pile during your turn if you are a female superstar, to search your arsenal for a superstar specific card

Edit: Went ahead and and the cavalry a multi to more fit an army of people charging at the ring
« Last Edit: March 25, 2008, 12:20:03 PM by Gamer of 1000 Names » Logged

Names that should never be:
1. Little Rabbit Pants
2. Meatbag
3. Pants
4. Professor Chaos
5. Lucky Little Rabbit Panties
thelleikvold


Cowbell: -1
Offline Offline

Posts: 67



View Profile
« Reply #28 on: January 15, 2009, 04:43:34 AM »

Slap on a pic of Barry Horowitz and you're good to go Tongue
Logged

Allon-sy!!
Gamer of 1000 Names


Cowbell: -2
Offline Offline

Posts: 481



View Profile
« Reply #29 on: March 11, 2010, 12:46:32 AM »

It's time I returned with a Vengeance!

To Celebrate the return of TCO a new Generic Superstar, Hardcore Style!

Generic Wrestler
SHS: 6 SSV: 0
Extremist Superstar Ability:
You cannot pack more than 5 superstar specific cards.
Your foreign object and highrisk maneuvers are +1D for every maneuver in all ring areas. Your foreign objects are not considered heel.
When you attempt to play a non setup non foreign object action, you must discard a card.

(After all, these guys arent known for their charisma but they're tough as hell and get crazier as the match goes on)

Blood Bond (All the jobbers and hardcore guys have to stick together)
Action+Strike: Runin 2/5 *
Unique
Can only be played if your fortitude rating is less than your opponent's.
When successfully played, your opponent may draw any number of cards. For every card he draws, you may shuffle up to 2 cards from your ringside pile into your arsenal.

Improvised Weaponry
Action: Foreign Object 7/3
Unique
Both players may put any number of strikes, highrisks, or foreign objects from their ringside pile into their hand. Then, they reveal their hands and discard a reversal for every card moved this way.

(Throwback) My God! He's Broken in Half!
High Risk+Extreme 10/10 **
Unique
Can only be played if you played a card to end your opponent's last turn and this is the first card played of your turn.
When you play this card, Discard # cards and your opponent discards 1 for every 2 discarded.

(Ultra Rares)
(Throwback) Beg for Mercy
Action 20/0
Unique
If you have a Strike or Assault in your ring area, your opponent discards 4 randomly and while this is in your ringarea at the beginning of each of your opponent's turn he must discard 1 randomly
If you have a Grapple or Throw in your ring area, shuffle up to 4 cards from your ringside into your arsenal and while this is in your ring area, your opponent's maneuvers are blank.
If you have a Submission or Hold in your ring area, Your opponent overturns 4 and while this is in your ring area you may discard 2 maneuvers to reverse any action or antic
If you have a Highrisk or Extreme in your ring area, Draw up to 4 cards and while this is in your ring area your opponent's cards are -4D
If you have a Trademark Finisher in your ring area, your opponent's superstar ability is blank while this is in your ring area and this card is considered Permanent

(This card is supposed to be his big 'finisher' action, I just hope it isnt too bad)

Do it Yourself Titlebelt (or the DIY Belt)
Prematch: Object
Unique
+0 SSV
Your superstar specific prematch increase the number of prematch you may have in your ring area by 1.
Whenever one of your actions would not be successful you may shuffle it into your arsenal and draw a card.

(I created the potential that If you wanted eventually to do a set up with all 5 superstar specifics being prematch there would be no harm as well as giving the hardcore guy a way to title belt clubberin' Tongue)
Logged

Names that should never be:
1. Little Rabbit Pants
2. Meatbag
3. Pants
4. Professor Chaos
5. Lucky Little Rabbit Panties
frehocc
2005 Raw Deal World Champion
TCO Donor
****

Cowbell: 40
Offline Offline

Posts: 2576


I think I just had an evilgasm


View Profile
« Reply #30 on: March 11, 2010, 10:08:23 AM »


Generic Wrestler
SHS: 6 SSV: 0
Extremist Superstar Ability:
You cannot pack more than 5 superstar specific cards.
Your foreign object and highrisk maneuvers are +1D for every maneuver in all ring areas. Your foreign objects are not considered heel.
When you attempt to play a non setup non foreign object action, you must discard a card.




Not to nitpick, but it will be fun to break this superstar
So this allows me to pack

We face each other as God intended
The Biggest Dog On The Block
Kurt Angle Invitational
Lie, Cheat Steal
random pain card Brock lesnars F5/ Momentum maneuver/ midmatch pain in a can

Which allows me to
screw your hand
get any maneuver from arsenal
get any card from ringside
have 3 cards from Arsenal before start of game
start with at least 11 cards (underrated/ IC belts etc)

I don't even want to think about card no. 5.
Logged

Suckiest card... EVER... Frankie Takes Hollywood. Sucks so hard it is practically a black hole.
God of War gives it: 2 blades of chaos down
BigPimpin


Cowbell: 8
Offline Offline

Posts: 2607


Straight Gangsta, Foo'!


View Profile
« Reply #31 on: March 11, 2010, 10:21:49 AM »


Generic Wrestler
SHS: 6 SSV: 0
Extremist Superstar Ability:
You cannot pack more than 5 superstar specific cards.
Your foreign object and highrisk maneuvers are +1D for every maneuver in all ring areas. Your foreign objects are not considered heel.
When you attempt to play a non setup non foreign object action, you must discard a card.




Not to nitpick, but it will be fun to break this superstar
So this allows me to pack

We face each other as God intended
The Biggest Dog On The Block
Kurt Angle Invitational
Lie, Cheat Steal
random pain card Brock lesnars F5/ Momentum maneuver/ midmatch pain in a can

Which allows me to
screw your hand
get any maneuver from arsenal
get any card from ringside
have 3 cards from Arsenal before start of game
start with at least 11 cards (underrated/ IC belts etc)

I don't even want to think about card no. 5.

Card 5 = If it's Virtual allowed, throw in Tazz' backstage.  No Sell, + opponent can't play Elbow to the Face.  Or, if you want to really screw with them, throw in JYD's backstage.  No Sell + All non-unique non-multi grapples are chain (and thus fetchable by Invitational).  Load up the deck with grapples, pop the Andre backstage, go smash him in the face.

Just Andre's backstage + Los G's pre-match = evil.
Logged

100% reason to remember the name.

I'm the reason the hood need a dental plan.
dilbert505


Cowbell: -3
Offline Offline

Posts: 1011



View Profile
« Reply #32 on: March 11, 2010, 11:04:22 AM »

My first thought is for a strong early game.

Bagpipe Introduction (1 Superstar-Specific) - I go first.
Backed By Virgil (2) - Reversals from Arsenal only for the first Strike, Grapple, and Submission.

Turn 1: Hide We Face Each Other (3). Search out Giant Head Butt (4) and a card with an even-numbered Fortitude. Play Giant Head Butt, discard the other card, and search out Kane's Return (5). Now you have 10F, if they play any maneuver they'll be unable to reverse anything you play on your next turn, and your first Grapple and Submission are also protected anyway.
Logged
Gamer of 1000 Names


Cowbell: -2
Offline Offline

Posts: 481



View Profile
« Reply #33 on: March 11, 2010, 11:45:11 AM »

I think you guys dont understand, its not 5 of Any superstar specific, its 5 of His superstar specifics like the other generic wrestler sets above Tongue
However, since Ive been in a creative mood Ill put out one more Generic Wrestler for you guys to look at. Still, these are works in progress, and any input would really be appreciated

(And now for the most boring but most skilled wrestlers in the business, The Technical Wrestlers)

Generic Wrestler
SHS 5
SSV 0
You can only pack 5 superstar specific cards.
When you successfully play a setup card you may put 1 grapple or submission from your ringside pile into your hand.

(Starter Deck Foils)
(Renamed: Indy Pride, I forgot I already had a Slandered Online  laugh)
Action
F: 5          D:0
Unique
You may draw up to # cards or your opponent overturns # cards. # is equal to your opponent's superstar value
While this is in your ring area, your opponent's cards damage cannot be increased

Shoot Wrestling
Submission/Reversal
F: 4          D:6
Unique
Your opponent cannot play 'Oversell Maneuver' after this card. When this is successfully played you may put 1 maneuver from (small edit: Either) ring area into it's owner's hand.
As a Reversal, reverse any submission or any chain card ignoring the chain trait

(Throwback) Superior Training
Reversal
F:3          D:0
Unique
When this is overturned by damage, after damage has been applied end your opponent's turn. During your opponent's turn you may put this card on the bottom of your arsenal to put 1 nonunique maneuver from your ingside pile into your hand.

Ultra Rare

Breaking through the Glass Ceiling
Prematch: Feud
Unique
Permanent
Whenever your opponent draws outside his draw segment and his superstar value is 3 or greater you may draw up to the same number of cards.
At the end of the prematch phase if your opponent's superstar value is 2 or less, you may search for a nonunique reversal, reveal it, put it into your hand and discard 1.

(To symbolise either the rookie making the big push for the spotlight or dominating his fellow jobber for said spotlight)

Technical Wrestling
Grapple/Action: Setup
F:0          D:5
Non Unique
As a maneuver, when successfully played you may either put 1 non maneuver card in your opponent's ringarea into his ringside pile or put 1 midmatch card from your ringside pile into your backlash deck.
As an action is this card is 0 D, discard this card and search your arsenal for 1 nonunique hybrid maneuver reveal it and put it into your hand.

(I hope this last one isnt over powered, what I was going for was kind of a utility mockup of the old tech/dynamics without being a card that says 'You must run tech/dynamics!' )
« Last Edit: March 11, 2010, 12:06:13 PM by Gamer of 1000 Names » Logged

Names that should never be:
1. Little Rabbit Pants
2. Meatbag
3. Pants
4. Professor Chaos
5. Lucky Little Rabbit Panties
Gamer of 1000 Names


Cowbell: -2
Offline Offline

Posts: 481



View Profile
« Reply #34 on: March 11, 2010, 11:58:34 AM »

Im also thinking to tweak 'Technical wrestling' to do some attack modifying effect to tie in with the original Generic Wrestler ability like

Technical Wrestling
Grapple/Action: Setup
F:0          D:5
Non Unique
As a maneuver, when successfully played you may either put 1 non maneuver card in your opponent's ringarea into his ringside pile or put 1 midmatch card from your ringside pile into your backlash deck.
As an action is this card is 0 D, discard this card and put 1 other non unique hybrid maneuver from your ringside pile into your hand. if it is your next card played it is +3D +2 Stun Value and your opponent's reversals to it are +1 D
Logged

Names that should never be:
1. Little Rabbit Pants
2. Meatbag
3. Pants
4. Professor Chaos
5. Lucky Little Rabbit Panties
Pages: 1 [2]   Go Up
  Print  
 
Jump to:  

Words of Wisdom

People are more violently opposed to fur than leather because it's easier to harass rich women than motorcycle gangs.
Powered by MySQL Powered by PHP Powered by SMF 1.1.15 | SMF © 2011, Simple Machines Install SimpleMachinesForum web hosting Valid XHTML 1.0! Valid CSS!
Page created in 0.263 seconds with 29 queries.
TinyPortal © 2005-2012