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Author Topic: NRD1 - Wave 4 Spoilers - Pre-match  (Read 5086 times)
BrysonYuzyk
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« on: July 24, 2008, 01:27:33 PM »

---------------------
Pre-Match: 22
---------------------

099/300
Columbus, Ohio
Pre-match Venue
At the start of each player's turn, before their Draw Segment, if they have 0 cards in hand they may skip their Draw Segment.  If they do, they may either draw 3 cards or put 1 card from their Ringside into their Hand.
Universally Active
F: 0      D: 0

100/300
Indianapolis, Indiana
Pre-match Venue
At the start of each player's turn, before their Draw Segment, if they have 3 or more maneuver types in their Ring they may put this card into your Ringside, choose 3 cards in their opponent's Ring, move Backlash cards chosen to their opponent's Backlash and non-Backlash cards chosen to their opponent's Hand.
Universally Active
F: 0      D: 0

101/300
Washington, D.C.
Pre-match Venue
At the start of each player's turn, before their Draw Segment, their opponent may discard 1 card or overturn 3 cards.  If they do not, they play with their hand revealed until end of turn.
Universally Active
F: 0      D: 0

102/300
I Aims ta be Startin' Sump'tin'
Pre-match Feud
Your opponent reveals the top 3 cards of his Arsenal and randomly reveals cards from his Backlash until he reveals 3 Mid-match cards.  Return all non-Mid-match cards revealed to his Backlash.
Your opponent chooses a player.  That player and his opponent alternate choosing cards until all 6 cards are chosen, your opponent returns his chosen cards to their respective zones and shuffles his Arsenal.
If your opponent chose himself, remove your cards chosen from the game.  If your opponent chose you, put your cards chosen into his Ringside.
F: 0      D: 0

103/300
Hell in a Cell
Pre-match Stipulation
If either player moves cards from his Ringside to his Arsenal as a result of a non-Superstar Specific card he controls or a card effect generated from a non-Superstar Specific card he controls, he then overturns the same number of cards.
If either player moves cards from his Ringside to his Hand as a result of a non-Superstar Specific card he controls or a card effect generated from a non-Superstar Specific card he controls, he then overturns double that number of cards.
F: 0      D: 0

104/300
Old School Wrestling Match
Pre-match Stipulation
Your opponent's next Pre-match Event played is blank while this card is in your Ring.
F: 0      D: 0

105/300
Texas Bullrope Match
Pre-match Stipulation
When either player plays an Action, if they have not played a Maneuver this turn they discard 1 card.
F: 0      D: 0

106/300
Just Another Pretty Face
Pre-match Manager
Your Starting Hand Size is +1.
Your opponent's Starting Hand Size is -1.
Universally Unique
F: 0      D: 0

107/300
Managed by Shane O'Mac
Pre-match Manager
(ACE) Once during each of your turns, before your Draw Segment, you may overturn 1 card.  If you do, remove 1 card in your opponent's Ringside from the game.
Universally Unique
F: 0      D: 0

108/300
Managed by William Regal
Pre-match Manager
At the end of the Pre-match phase, search your Arsenal for 1 non-Unique Maneuver, 1 non-Unique Reversal and 1 non-Unique Action and reveal them to your opponent.  If you reveal 3 different cards, he chooses 1.  Put that card into your Ringside, shuffle 1 of the remaining cards into your Arsenal and put the third card into your hand.
If you do not reveal 3 different cards, shuffle the revealed cards into your Arsenal.
Universally Unique
F: 0      D: 0

109/300
Awesome Pyrotechnics
Pre-match Event
If you have not drawn your Hand yet, draw your Hand now instead of at the end of the Pre-match.
At the end of the Pre-match phase, you may shuffle your Hand into your Arsenal and draw the same number of cards.  If one of your Styles is Showman, draw 1 additional card.
F: 0      D: 0

110/300
I Know Judo!
Pre-match Event
When this card is in your Ring, if your opponent moves a card from your Ring, plays a non-Pre-match card or effect that looks at your Hand or plays an Action if it is not his first Action played this turn, you may put this card into your Ringside.  If you do, put 1 printed F: 0 maneuver from your Hand into your Ring.
If your opponent moves this card from your Ring, you may put 1 printed F: 0 maneuver from your Hand or Ringside into your Ring.
F: 0      D: 0

111/300
In-Ring Promo
Pre-match Event
At the end of the Pre-match phase, search your Arsenal for 1 non-Unique card, reveal it to your opponent, put it into your Hand, and shuffle your Arsenal.  Randomly discard 1 card.
If one of your Styles is Clean and you discarded the card you searched for, put that card from your Ringside into your Hand.
F: 0      D: 0

112/300
In the Interest of Fairness
Pre-match Event
At the end of the Pre-match phase, look at your opponent's hand and choose 1 card.  He shuffles the chosen card into his Arsenal and draws 2 cards.
F: 0      D: 0

113/300
Jump the Bell
Pre-match Event
Cannot be packed if one of your Styles is Clean Fighter.
After both players draw their Starting Hand but before any Pre-match cards are resolved, you may play a maneuver from your hand and your opponent may respond as normal.  If the maneuver is reversed from any zone other than your opponent's Arsenal, return it to your hand.  Cards played as a result of this card's effect do not count as cards played this game.
F: 0      D: 0

114/300
Proper Conditioning
Pre-match Event
(ACE) Once during each of your turns, you may discard 1 card.  If you do, put 1 Set-up card from your Ringside into your Hand.
If this card is in your Ringside, you may discard 1 Set-up card and put this card into your Ring.
F: 0      D: 0

115/300
Study the Tapes
Pre-match Event
After the Pre-match phase, before the first turn of the game, you may look at your opponent’s hand.
(ACE) When this card is in your Ring, once during each of your turns you may discard 1 card and name 1 card.  If you do, look at your opponent's hand and if he does not have the named card in his Hand, put this card into your Ringside.
F: 0      D: 0

116/300
Taking Wrestling to New Heights
Pre-match Event
Search your Arsenal for “A Style That Can't Be Stopped”, reveal it to your opponent, put it into your Ring and shuffle your Arsenal.
When this card is in your Ring, your “A Style That Can't Be Stopped” do not have an ACE logo in their text.
(High Flyer)
F: 0      D: 0

117/300
Technicality
Pre-match Event
At the end of the Pre-match phase, you may discard 1 non-Reversal card for each copy of this card in your Ring.  If you do, search your Arsenal for 1 card, put it face down under this card and shuffle your Arsenal.
When this card is in your Ring, if one of your Styles is Technical or if your opponent has a Maneuver in his Ring, non-Unique Reversals under this card may be played as if they were in your Hand.
If this card is removed from your Ring, put all cards under this card into your Ringside.
F: 0      D: 0

118/300
The GM's Word is Law
Pre-match Event
You may play a non-RMS Venue, Stipulation or Manager, ignoring Universally Active and Universally Unique, as your next Pre-match card.
F: 0      D: 0

119/300
This is Sports Entertainment at its Finest
Pre-match Event
(ACE) If your opponent's Fortitude Rating is greater than your Fortitude Rating, during your turn you may put this card into your Ringside.  If you do and if the next card you play this turn is a maneuver with Fortitude Value less than or equal to the difference in your Fortitude Ratings, it can only be reversed from your opponent's Arsenal.
F: 0      D: 0

120/300
Underrated Superstar
Pre-match Event
At the end of the Pre-match phase if your Superstar Value is 2 or less, draw 3 cards, discard 1 card if your opponent's Superstar Value is less than or equal to yours, and discard # cards.
# is equal to the number of copies of this card in your Ring -1.
F: 0      D: 0
« Last Edit: July 24, 2008, 02:41:24 PM by BrysonYuzyk » Logged

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TempestTenor
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« Reply #1 on: July 24, 2008, 02:03:04 PM »

Good stuff!

Some questions:

1) When are hands drawn in NRD?  When do Pre-match card text take effect?  How would one have already drawn his hand for the purposes of playing Awesome Pyrotechnics?  Another Awesome Pyrotechnics?

109/300
Awesome Pyrotechnics
Pre-match Event
If you have not drawn your Hand yet, draw your Hand now instead of at the end of the Pre-match.
At the end of the Pre-match phase, you may shuffle your Hand into your Arsenal and draw the same number of cards.  If one of your Styles is Showman, draw 1 additional card.
F: 0      D: 0

2) Just a templating nit: F:0 maneuvers are referenced in different ways on I Know Judo!

110/300
I Know Judo!
Pre-match Event
When this card is in your Ring, if your opponent moves a card from your Ring, plays a non-Pre-match card or effect that looks at your Hand or plays an Action if it is not his first Action played this turn, you may put this card into your Ringside.  If you do, put 1 printed F: 0 maneuver from your Hand into your Ring.
If your opponent moves this card from your Ring, you may put 1 printed 0F maneuver from your Hand or Ringside into your Ring.
F: 0      D: 0

3) Did you mean "for each card discarded, search your Arsenal...?" in Technicality?

This card seems a little dubious to me.  It would really suck to play against Technicality especially a Technical Style wrestler using Technicality.

117/300
Technicality
Pre-match Event
At the end of the Pre-match phase, you may discard 1 non-Reversal card for each copy of this card in your Ring.  If you do, search your Arsenal for 1 card, put it face down under this card and shuffle your Arsenal.
When this card is in your Ring, if one of your Styles is Technical or if your opponent has a Maneuver in his Ring, non-Unique Reversals under this card may be played as if they were in your Hand.
If this card is removed from your Ring, put all cards under this card into your Ringside.
F: 0      D: 0
« Last Edit: July 24, 2008, 02:04:43 PM by TempestTenor » Logged

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« Reply #2 on: July 24, 2008, 02:05:26 PM »

All I can say is that for the first time Pre-Match seems balanced for all types. There is nothing so far that seems omni-powerful. One good combo I see is Study the Tapes and Technicality. Play Study first and then any # of Technicality-when you resolve your Pre-Match look at your opponent's hand via Study and then you will know what to put under Technicality. Simple but possibly effective. There are ways around this, but it could help for the first couple of turns.
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« Reply #3 on: July 24, 2008, 02:19:45 PM »

3) Did you mean "for each card discarded, search your Arsenal...?" in Technicality?

This card seems a little dubious to me.  It would really suck to play against Technicality especially a Technical Style wrestler using Technicality.

117/300
Technicality
Pre-match Event
At the end of the Pre-match phase, you may discard 1 non-Reversal card for each copy of this card in your Ring.  If you do, search your Arsenal for 1 card, put it face down under this card and shuffle your Arsenal.
When this card is in your Ring, if one of your Styles is Technical or if your opponent has a Maneuver in his Ring, non-Unique Reversals under this card may be played as if they were in your Hand.
If this card is removed from your Ring, put all cards under this card into your Ringside.
F: 0      D: 0

I don't think he did, TT. I think the intent was that the first Technicality you play, discard 1 to search for 1. The second, discard 2 to search for 1. The third, discard 3 to search for 1. That way they can't load up with an array of reversals (1 of each of the three pain reversals, Elbow, Oversell, Manager or what have you) without paying through the nose for it. However, it does have an effect similar to Osaka for the first 1, IIRC.
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« Reply #4 on: July 24, 2008, 02:40:50 PM »

1) When are hands drawn in NRD?  When do Pre-match card text take effect?  How would one have already drawn his hand for the purposes of playing Awesome Pyrotechnics?  Another Awesome Pyrotechnics?

Hands are drawn in RDC form, which is Play Pre-match -> Draw Hand -> Resolve Pre-match.  Already drawing your hand would be through, as you said, another Awesome Pyro, or any possible future efforts.

2) Just a templating nit: F:0 maneuvers are referenced in different ways on I Know Judo!

Good catch.  Fixed.

3) Did you mean "for each card discarded, search your Arsenal...?" in Technicality?

Negatory.

If you have one Technicality in play, you discard 1 non-reversal and get 1 card under the Technicality.
If you have two Technicality in play, you discard 2 non-reversals for EACH technicality but still only get 1 card under each Technicality.
If you have three Technicality in play, you discard 3 non-reversals for EACH technicality but still only get 1 card under each Technicality.

Each Technicality can only ever hide 1 card, but the TOTAL cost gets exponentially larger (1, 4, 9) based on the number you play.

I hope this assuages your concerns.

All I can say is that for the first time Pre-Match seems balanced for all types. There is nothing so far that seems omni-powerful. One good combo I see is Study the Tapes and Technicality. Play Study first and then any # of Technicality-when you resolve your Pre-Match look at your opponent's hand via Study and then you will know what to put under Technicality. Simple but possibly effective. There are ways around this, but it could help for the first couple of turns.

Thank you for your kind words.

As for Study/Technicality, you're misreading the cards.

Technicality says 'At the end of the Pre-match...' so it resolves after drawing your hand.

Study the Tapes says 'After the Pre-match, before the first turn of the game...' so it resolves after all your 'At the end of the Pre-match...' cards have resolved and you're about to start the Match.

I think the intent was that the first Technicality you play, discard 1 to search for 1. The second, discard 2 to search for 1. The third, discard 3 to search for 1. That way they can't load up with an array of reversals (1 of each of the three pain reversals, Elbow, Oversell, Manager or what have you) without paying through the nose for it.

Correct, except that EACH Technicality would reference the added cost, so if you have 2 in play you have to discard 2 to EACH, not 1 to the first and 2 to the second.
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« Reply #5 on: July 24, 2008, 02:48:20 PM »

I think the intent was that the first Technicality you play, discard 1 to search for 1. The second, discard 2 to search for 1. The third, discard 3 to search for 1. That way they can't load up with an array of reversals (1 of each of the three pain reversals, Elbow, Oversell, Manager or what have you) without paying through the nose for it.

Correct, except that EACH Technicality would reference the added cost, so if you have 2 in play you have to discard 2 to EACH, not 1 to the first and 2 to the second.

Aha. Yeah, now I see the timing issue. Need to break the habit of expecting search cards to happen immediately (particularly since, in this case, you wouldn't have cards in hand unless you had out Awesome Pyro, and therefore couldn't pay the cost.)
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« Reply #6 on: July 24, 2008, 03:08:14 PM »

Ah okay, thanks all for the explanation on Technicality.  For some reason the word "may" was throwing me off.  The card does seem more balanced now.  I also think that the pre-match cards look great!  None of them jump out at me as useless fodder.  It's much easier to make cards when rarity isn't an issue!
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« Reply #7 on: July 24, 2008, 03:44:19 PM »

A suggestion:

Change the title of "Indianapolis, IN" to "Why The Hell Are We In Indianapolis, IN?"  Just for kicks  Grin
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« Reply #8 on: July 24, 2008, 03:47:59 PM »

My bad, I guess I should read closer before I get too exicited. Everything is looking fantastic so far. Keep the great cards coming. I can't wait till I can print out these cards and start playing them. This could bring back RD in my play area, it is dead right now, but I smell a comeback.
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« Reply #9 on: July 24, 2008, 04:29:11 PM »

I'm so glad that you're all happy with the product we've come up with.

It's been a few hard months, and it's good to know that people are excited and actually plan to make use of it.

As an added bonus, with the resurgence of Lackey as a method to play Raw Deal online using both visuals as well as multiple fields, playing NRD in online tournaments for real-life promos is a significant option for the future!
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« Reply #10 on: July 27, 2008, 04:57:58 AM »

I have a noobish question to ask. On the part of "Taking Wrestling to New Heights" referencing "A Style that Can't Be Stopped" does removing the ACE logo basically mean it cannot be reversed by "Don't Try?"
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« Reply #11 on: July 27, 2008, 12:07:16 PM »

I have a noobish question to ask. On the part of "Taking Wrestling to New Heights" referencing "A Style that Can't Be Stopped" does removing the ACE logo basically mean it cannot be reversed by "Don't Try?"

Correct.

Don't Try now only reverses effects with the ACE logo, not effects which would have previously counted as ACEs.

This gives us an added degree of freedom, as it allows us to determine which card effects we want to be able to be reversed or not.
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« Reply #12 on: July 27, 2008, 12:30:50 PM »

Maybe i'm missing the point but...
"115/300
Study the Tapes
Pre-match Event
After the Pre-match phase, before the first turn of the game, you may look at your opponent’s hand.
(ACE) When this card is in your Ring, once during each of your turns you may discard 1 card and name 1 card.  If you do, look at your opponent's hand and if he does not have the named card in his Hand, put this card into your Ringside.
F: 0      D: 0"

Shouldn't somthing happen if they do have the named card in their hand or am i just being stupid?
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« Reply #13 on: July 27, 2008, 12:34:06 PM »

Maybe i'm missing the point but...
"115/300
Study the Tapes
Pre-match Event
After the Pre-match phase, before the first turn of the game, you may look at your opponent’s hand.
(ACE) When this card is in your Ring, once during each of your turns you may discard 1 card and name 1 card.  If you do, look at your opponent's hand and if he does not have the named card in his Hand, put this card into your Ringside.
F: 0      D: 0"

Shouldn't somthing happen if they do have the named card in their hand or am i just being stupid?

From what I gather, this is pretty much giving you the "Discard a card: Peek at your opponent's hand" ability (reminescent of Al Snow's ability.) Which is nice, (knowing what you can and cannot throw successfully,) but quite costly in "card advantage" if you use it consecutively over the course of a few turns.
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« Reply #14 on: July 27, 2008, 12:53:54 PM »

From what I gather, this is pretty much giving you the "Discard a card: Peek at your opponent's hand" ability (reminescent of Al Snow's ability.) Which is nice, (knowing what you can and cannot throw successfully,) but quite costly in "card advantage" if you use it consecutively over the course of a few turns.

+10DKP
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« Reply #15 on: July 27, 2008, 01:57:35 PM »

Maybe i'm missing the point but...
"115/300
Study the Tapes
Pre-match Event
After the Pre-match phase, before the first turn of the game, you may look at your opponent’s hand.
(ACE) When this card is in your Ring, once during each of your turns you may discard 1 card and name 1 card.  If you do, look at your opponent's hand and if he does not have the named card in his Hand, put this card into your Ringside.
F: 0      D: 0"

Shouldn't somthing happen if they do have the named card in their hand or am i just being stupid?

The "something" that happens if your opponent does have the named card is that you get to keep your Study the Tapes!   Grin  Gosh, isn't that good enough for you?
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« Reply #16 on: July 27, 2008, 06:11:01 PM »

ok Noo question but it's just been said whats DKP?
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« Reply #17 on: July 27, 2008, 06:44:25 PM »

Just a joke.

+ is good.

- is bad.
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« Reply #18 on: July 27, 2008, 08:05:15 PM »

DKP =  Donkey Kong Punch?
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« Reply #19 on: July 27, 2008, 09:48:58 PM »

They're obviously named after me, silly.

DKB, DKP, get it?
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« Reply #20 on: July 28, 2008, 12:18:08 AM »

They're obviously named after me, silly.

DKB, DKP, get it?

Correct.

The P stands for points.

The more points you get, the closer to being Dark Knight Bob you are!

...this is also a joke.
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« Reply #21 on: July 30, 2008, 04:25:55 PM »

Noobish question yet again. I just noticed that Old School Wrestling Match is now a Stipulation. Does this mean that my opponents first Event is blanked then?
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« Reply #22 on: July 30, 2008, 04:52:37 PM »

Noobish question yet again. I just noticed that Old School Wrestling Match is now a Stipulation. Does this mean that my opponents first Event is blanked then?

The next event they play after you play OSWM.

Don't forget that you can GM's Word -> OSWM in the Event Phase.
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« Reply #23 on: July 30, 2008, 05:33:12 PM »

So if you play in the Stip phase and they play a Manager then it does nothing or it hits their first Event?
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« Reply #24 on: July 30, 2008, 06:06:25 PM »

So if you play in the Stip phase and they play a Manager then it does nothing or it hits their first Event?

104/300
Old School Wrestling Match
Pre-match Stipulation
Your opponent's next Pre-match Event played is blank while this card is in your Ring.
F: 0      D: 0

It hits the first Event.
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