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Author Topic: Raw Deal game engine and legal questions.  (Read 445 times)
Doctor Barone
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« on: March 10, 2010, 12:47:20 PM »

Not sure where to put this, so since it is about the game, I put it here. I want to try and develop a game somehow, but would I get into legal trouble if I used the Raw Deal engine as a basis for it? I would be changing traits around, and key terms, but the general concept of decking out your opponent through damage, building "fortitude" through damage would be the same. Can anyone give me some insight?
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Joe Barone
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« Reply #1 on: March 10, 2010, 01:31:57 PM »

If I recall right, Highlander the card game (which preceded Raw) had some of the same base mechanics.
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« Reply #2 on: March 10, 2010, 04:14:27 PM »

Decking your opponent through damage is safe harbor, plenty of games have done that.
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Nate Weiss, Rules Assistant
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« Reply #3 on: March 10, 2010, 04:26:31 PM »

Eh... it really depends on how differently you handle the license and what the game does.

Highlander and Raw Deal didn't have similar mechanics.

Highlander works as follows:

Defense Phase: Play a defense against an incoming attack from your opponent.
Attack Phase: Play an attack against your opponent.
Sweep Phase: Discard down, or draw up to your handsize depending on how much life you have.

Your hand size is equal to your life.
You can only play 1 attack and 1 defense per turn unless a card specifies otherwise.
Once per turn you may play a single special card, however you may play as many edge cards as you wish.

The game is over when a player is reduced to 0 life, or when they loose their head.

That's the really quick and dirty highlander rules.

While Raw Deal is the Highlander retirement home, as a number of former competitive Highlander players Migrated to Raw Deal when Highlander 1st ed died, it was because they were a fun character based CCG. Rather then they were similar from a rules standpoint.

Highlander had a minimum 50 card deck size, with 15 cards that were required in every deck. (9 Basic Attack, and 6 Basic Defenses. [Covering the 9 grid spaces])

Again - mechanically - very different games.

As for legal trouble - if you use the engine without getting the consent of Mike Foley - yes, there is grounds for legal troubles, as he is/was actively shopping the Raw Deal game engine.

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piperspitt
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« Reply #4 on: March 10, 2010, 06:48:40 PM »

 the tricky part is defining what exactly makes the game engine. I can't imagine Foley having the ability to come after someone for a loosely based design, but if you maintain card types, colors, licensing type of issues you could be in trouble.
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« Reply #5 on: March 11, 2010, 08:04:37 AM »

I personally would just like Foley to get the thing licensed.

Hell...TNA....I'm just saying.....
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DiftAotF
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