Team Canada Online
February 10, 2012, 01:03:50 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: To help us better manage accounts created by Bots, we periodically purge accounts that appear to be created by bots.

Typically newer accounts that have 0 posts are usually identified as bots. In our most recent set of purges, any account that had 0 posts, and had no logged into the site in over a year was purged.

To avoid having your account purged, if you have no posted yet, take a couple of minutes to create a post and say hello and introduce yourself.

If we have accidentally deleted the account of an actual user, we apologize, feel free to sign up again.
Thanks for your understanding!
 
  Home   Forum   Help Search Calendar Login Register   **
* *

Recent

Stats

Members
Stats
  • Total Posts: 73140
  • Total Topics: 6964
  • Online Today: 24
  • Online Ever: 492
  • (August 06, 2008, 10:47:20 PM)
Users Online
Users: 3
Guests: 23
Total: 26
Pages: [1]   Go Down
  Print  
Author Topic: Raw Deal game engine and legal questions.  (Read 423 times)
Doctor Barone
Fake PhD. provded by Chad Dangler


Cowbell: 20
Offline Offline

Posts: 3044


Mayonegg.


View Profile WWW
« on: March 10, 2010, 12:47:20 PM »

Not sure where to put this, so since it is about the game, I put it here. I want to try and develop a game somehow, but would I get into legal trouble if I used the Raw Deal engine as a basis for it? I would be changing traits around, and key terms, but the general concept of decking out your opponent through damage, building "fortitude" through damage would be the same. Can anyone give me some insight?
Logged

Joe Barone
Lifetime Ranking: 122

Creed's idiocy and lack of reading skills aside, it's what Barone says.
Thrawn


Cowbell: 3
Offline Offline

Posts: 137


View Profile
« Reply #1 on: March 10, 2010, 01:31:57 PM »

If I recall right, Highlander the card game (which preceded Raw) had some of the same base mechanics.
Logged
Daeva
RDPC Virtual Set Contributing Designer
Administrator
*****

Cowbell: 71
Offline Offline

Posts: 5779


You're Dangerously Close


View Profile
« Reply #2 on: March 10, 2010, 04:14:27 PM »

Decking your opponent through damage is safe harbor, plenty of games have done that.
Logged

Nate Weiss, Rules Assistant
Revolution 5 6 will be out when it's ready and not an instant before.
Should I lay down on the lawn and let them run over me with lawnmowers?
Don't PM me with rules questions, post them. If you PM me, I'll just delete it.
Antigoth
TCO's Weapon X
Administrator
*****

Cowbell: 84
Offline Offline

Posts: 11263


Order Junkie


View Profile WWW
« Reply #3 on: March 10, 2010, 04:26:31 PM »

Eh... it really depends on how differently you handle the license and what the game does.

Highlander and Raw Deal didn't have similar mechanics.

Highlander works as follows:

Defense Phase: Play a defense against an incoming attack from your opponent.
Attack Phase: Play an attack against your opponent.
Sweep Phase: Discard down, or draw up to your handsize depending on how much life you have.

Your hand size is equal to your life.
You can only play 1 attack and 1 defense per turn unless a card specifies otherwise.
Once per turn you may play a single special card, however you may play as many edge cards as you wish.

The game is over when a player is reduced to 0 life, or when they loose their head.

That's the really quick and dirty highlander rules.

While Raw Deal is the Highlander retirement home, as a number of former competitive Highlander players Migrated to Raw Deal when Highlander 1st ed died, it was because they were a fun character based CCG. Rather then they were similar from a rules standpoint.

Highlander had a minimum 50 card deck size, with 15 cards that were required in every deck. (9 Basic Attack, and 6 Basic Defenses. [Covering the 9 grid spaces])

Again - mechanically - very different games.

As for legal trouble - if you use the engine without getting the consent of Mike Foley - yes, there is grounds for legal troubles, as he is/was actively shopping the Raw Deal game engine.

Logged

piperspitt
The CFL's Biggest Fan
TCO Donor
****

Cowbell: -7
Offline Offline

Posts: 6831


You don't throw rocks at a man with a machine gun!


View Profile
« Reply #4 on: March 10, 2010, 06:48:40 PM »

 the tricky part is defining what exactly makes the game engine. I can't imagine Foley having the ability to come after someone for a loosely based design, but if you maintain card types, colors, licensing type of issues you could be in trouble.
Logged

"I was Rowdy before rowdy was cool!"
TheGreatWhiteDope


Cowbell: -1
Offline Offline

Posts: 2365


It's what Eddie Guerrero would've wanted


View Profile WWW
« Reply #5 on: March 11, 2010, 08:04:37 AM »

I personally would just like Foley to get the thing licensed.

Hell...TNA....I'm just saying.....
Logged

DiftAotF
"If man should decide to dabble in my affairs, then guardians must intervene. But, should I come fourth to change the face of man with you there to challenge me then I shall return with the stars to destroy all I have made. Whether man or I present the danger will not be told in the coming
Pages: [1]   Go Up
  Print  
 
Jump to:  

Words of Wisdom

I fear my inferiority complex is not as good as yours.
Powered by MySQL Powered by PHP Powered by SMF 1.1.15 | SMF © 2011, Simple Machines Install SimpleMachinesForum web hosting Valid XHTML 1.0! Valid CSS!
Page created in 0.227 seconds with 31 queries.
TinyPortal © 2005-2012