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Author Topic: randy orton help  (Read 573 times)
cheech2k10


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« on: September 07, 2010, 09:55:28 PM »

i have a crazy idea for randy orton heat but i really don't have the slightest clue on how to make him. i am really hell bent on making him, plus making him heat to boot. but i need help from the pros. please give me some insight.
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« Reply #1 on: September 07, 2010, 10:00:24 PM »

The only thing Orton could MAYBE do to be a Heat deck aside from just ignore his best card would be to use Destiny to burn all your Heat to RFG and then Afterburn your opponent.
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« Reply #2 on: September 07, 2010, 10:10:45 PM »

Well that's a new tech for orton well let me just toss a few ideas out here for ya if you want to go heat then packing destiny is just out of the question, very pointless unless you want to play afterburn but just up to you for that anyways onto the idea.

You're running raw and heel, base your pre-match around Evolution is a mystery to get rid of REVERSALS out of your hand and ditching heat pre-match and mid-match. Then drop 3 In the interest of fairness to get all the reversals out of their opening hand. You get rid of their cow out of the backlash or something else you don't like. So with that their handsize is probably -6, perhaps play trash talking interview "tb" for a fued and a no show to grab a spit at opponent and grab the mic then swing in showtime so you go first. I wouldn't pack the 0 fort heat moves at all, if you are running orton's new card "which is really good' I'd pack about...4 european uppercuts just to get you the fort to start hitting your lariats, entangle in the ropes, you know your heat moves. Combined with searching for his 0 fort action to pump the damage of all your moves and gm of stevie night heat. Their hand should be around...0 the entire game as long as you keep the offense coming, if you don't have a move to through just go grab another european uppercut. Then either finish the game with moves or once their hand is completely gone "pack a few simply the bests because of maneuver of doom" through a slingshot into the ring post to win. There is the general idea.
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cheech2k10


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« Reply #3 on: September 07, 2010, 10:29:24 PM »

i was thinking the same thing for prematch. i like the idea of simply the best. i liked evolution is a mystery for the discard effect, so i figured let's try heat. lol.

you think i should cell it?
« Last Edit: September 07, 2010, 10:32:04 PM by cheech2k10 » Logged

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« Reply #4 on: September 07, 2010, 10:45:40 PM »

no don't cell it, too big of a fan of stay away from daivairi for recovery but it's your deck so do what you want =p
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« Reply #5 on: September 07, 2010, 11:12:48 PM »

Thats a unique look into Randy Orton. I have him built to basically demolish my opponents...lol...u sing Evolution is a mystery and Destiny+Randy's ability. I like the look of a heat deck though. I hope your successful

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cheech2k10


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« Reply #6 on: September 07, 2010, 11:42:53 PM »

how do you think afterburn and backfire would fair?
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« Reply #7 on: September 07, 2010, 11:55:13 PM »

Nearly every heat deck does it. I mean it's a good way to win, i've been a victim of it many times. I bit overpowered in my opinion. Once you clear their hand of reversals it's usually a matter of 2-3 turns if your opponent doesn't draw a don't try this at home the game is over.
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« Reply #8 on: September 08, 2010, 12:42:14 AM »

And you can combo Afterburn with Destiny. Cause Destiny lets you take Destiny back to your hand. Shuffle 1 card to your deck and remove a card from the game. you can fuel Afterburn from destiny

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« Reply #9 on: September 08, 2010, 12:44:25 AM »

And you can combo Afterburn with Destiny. Cause Destiny lets you take Destiny back to your hand. Shuffle 1 card to your deck and remove a card from the game. you can fuel Afterburn from destiny

GAMHHH

Wow, I wish I had thought of that before!
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« Reply #10 on: September 08, 2010, 02:33:06 AM »

I never thought of that way until this topic was posted. When i read Cheech wanted to build an Orton Heat deck, i tried in the past and it was a horrible move. I may try to build one now for giggles and see if i can win with it, but i like my deck build a lot too. I always abuse his ability to get cards like Ego boost (to get the Ego Cutter out), European Uppercut(tb) (Because its 6D), and Fully Evolved, Only the Strong Survive (To boost the damage of my maneuvers). I also pack the original ECW Championship Title Belt as part of my Pre-Match cause then I can have +2 to my maneuvers before my 1st turn. Then add insult to injury with his action card.

GAMHHH
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cheech2k10


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« Reply #11 on: September 08, 2010, 11:02:09 AM »

so any other ideas for orton heat?
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« Reply #12 on: September 08, 2010, 03:06:44 PM »

Id run 2 luck of the draw play it during the pre match it reverses damn near every good Superstar specific card.
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« Reply #13 on: September 09, 2010, 04:41:59 PM »

I never thought of that way until this topic was posted. When i read Cheech wanted to build an Orton Heat deck, i tried in the past and it was a horrible move. I may try to build one now for giggles and see if i can win with it, but i like my deck build a lot too. I always abuse his ability to get cards like Ego boost (to get the Ego Cutter out), European Uppercut(tb) (Because its 6D), and Fully Evolved, Only the Strong Survive (To boost the damage of my maneuvers). I also pack the original ECW Championship Title Belt as part of my Pre-Match cause then I can have +2 to my maneuvers before my 1st turn. Then add insult to injury with his action card.

GAMHHH


I just finally figured out a reason (non virtual) to use European Uppercut (TB) with Orton.  I usually figure it's inferior to the two setup technical maneuvers.  I just added Take it Back to my deck, and that changed everything for me.  (I still like the technicals though, especially for fueling rules.) Of course, Take t Back is a bad fit with heat though.
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