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Author Topic: Deck Idea: Sable  (Read 421 times)
LordFa9
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« on: May 18, 2012, 12:53:17 AM »

I've been toying with this Sable idea for a while:

My starting enforcer used will be Cena. Basically the deck only plays a No Show and I'm Gonna Break U during the prematch phase. Not sure what to play after a no show though (curse there not being a card with the awesomeness of <R>Previously Unannounced Match in classic). Cards I'll fetch with a No show will be For The women that want to be me and either Anything and Hate it/Manager Interferes/Steel Chain Shot (TB).

The deck aims to hit 10F using a mixture of Diva moves. Once that is done, I'll place FTWTWTBM in my ring and then switch to YFH. After that I'll try to hit And The Men That Come To See Me ASAP and use chain moves till my opponent kneels over. Staying as Cena also works if I see the value in ripping out my opponent's backlash deck

Basically what I need are a couple of sub strategies that I can include in the deck, I'm especially concerned with stall decks and other female superstars.

The deck won't really be optimized for Sable-licious nor focused on Sable's ability. Another thing I want to do would be to try to keep prematch dependency to a minimum and I'd rather play disruption cards like US Title and OCWM than prematch utility.
« Last Edit: May 18, 2012, 04:58:27 AM by LordFa9 » Logged

LordFa9
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« Reply #1 on: May 19, 2012, 09:32:38 AM »

no comments?
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CreedP
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« Reply #2 on: May 19, 2012, 09:38:07 AM »

Apparently not.  Please don't bump your topics.  If people are interested, they will reply.  If not...

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Philippine Milkfish

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« Reply #3 on: May 20, 2012, 11:21:03 AM »

Ok, I'll bite. You helped me with Lashley and Bubba so I'll try to help you out on this. Bear with me as I'll be brutal, but no offense meant. My goal is to identify things that your design might need to overcome in order to be viable.

Here are the obstacles I see that will hinder your deck:

1. Getting to 10F using Diva moves will take quite a bit of time, as you nickel and dime your way using 1-2D moves. You'll be swinging about 5 maneuvers on the average before you get to your magic number. Drawing into all those moves without some sort of prematch assistance is going to be difficult.

2. Chain discard decks are usually Face for Victory Roll as one of their main kill mechanisms. Since you're Heel, you have to rely on big non-unique Chain moves to defeat your opponent. I'm guessing Chain Finisher, Atomic Driver, Stretch Opponent, Leaping DDT or Pendulum Backbreaker. Non-uniques are pretty easy to reverse, even on the overturn, so I'm not sure how reliable this strategy will be. For Uniques, I'm only seeing Dynamic Finisher (hello Hold the Phone) or Atomic Spinebuster (hello Chained Heat) as your alternatives. Sable Bomb is crap.

3. Having fought with Andre enough times to have a good idea how he fares against Chain, how do you intend to survive a 1st turn We Face Each Other? Granted, you'll both be handless afterwards, which will be good for you, but rebuilding after that would be an uphill battle. Obey hurts too, as you'll be giving him a free turn just to be able to play your Chains again.

4. How does the deck get around Piper and Brahma Bull?

5. Carlito, Spike and to a lesser extent X-Pac don't fear discard very much. Granted these guys aren't very popular but you might be surprised when one pops up and gives your Chain deck headaches.

Now for the helpful part, I suggest packing Panic moves and Atomic Bear Hug to help you get to 10F. You might also want to consider playing CSF and Ring Steps as a sub tech. Since you're going to be discarding his entire hand, Ring Steps might be an excellent way to make sure his hand stays that way while milling 10 per turn. If you have a consistent way to get to 30F, consider making room for the "That's" engine as well.

Hope these ideas help out in some way. Sorry if I sounded harsh, that was not my intention. Goodluck!
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LordFa9
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« Reply #4 on: May 22, 2012, 03:50:56 AM »

you present a few good points, getting to 10F using pure divas moves is going to be hard and inefficient and the discard from ATMTCTSM usually wont be enough to clean my opponent out.

And then there's the problem of "ok my opponent has no hand, what do I do now?"

I've been rethinking what should I do with this deck and frankly the only alternative idea I managed to come up with is to shred my opponent's hand with ATMTCTSM and my opponent's backlash with Cena's ability (poke/shake/mod clutch etc) after that I really have no idea how to put my opponent away (sans Preci Kick -> Victory Roll)

A punch strategy with brass nuks might work, but I'm not sure if its practical
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Philippine Milkfish

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« Reply #5 on: May 22, 2012, 07:59:32 AM »

It might be a small departure from your theme, but you could try the Eddie enforcer. Empty his hand and Backlash, then girly moves into fat high risks (Diving Takedown comes to mind, Flying Clothesline is another option at 5F). You could also pack Divas Overload (the midmatch HR), or some Blindside Elbow Drops (still on my Blindside obsession right now, I'm afraid). You could also TDK (as an action) into Tech Stomp or Tech Splash, all from ringside. Dynamic Flying Body Press could be your kill move, as it can fulfill its own play requirement.

Otherwise, pack Chi Street Fight and Ring Steps them to death (currently doing that with my Christy deck). Getting to 16F could be a challenge though.

On an unrelated note, could you have a look at my revised Lashley and see if the revisions make sense? As well as my Stone Cold thread, if you may. No one seems to want to post anything, despite having many views. Sad

Thanks man!
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LordFa9
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« Reply #6 on: May 22, 2012, 08:53:53 AM »

It might be a small departure from your theme, but you could try the Eddie enforcer. Empty his hand and Backlash, then girly moves into fat high risks (Diving Takedown comes to mind, Flying Clothesline is another option at 5F). You could also pack Divas Overload (the midmatch HR), or some Blindside Elbow Drops (still on my Blindside obsession right now, I'm afraid). You could also TDK (as an action) into Tech Stomp or Tech Splash, all from ringside. Dynamic Flying Body Press could be your kill move, as it can fulfill its own play requirement.

eddie's nice but problem is I cant use both Cena and Eddie enforcers in the same Sable deck.

ring steps is probably an interesting idea but I'm trying to keep pre match dependence to a minimum so I'll consider it but it probably wont realy make the cut

leaning to That's It as a kill condition, but the 30F is going to be hard unless I overdepend on Divas Overload
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Philippine Milkfish

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« Reply #7 on: May 22, 2012, 09:00:48 PM »

Hmm, if you're set on using Cena/YFH, I suppose your best bet would be to pack 3x Atomic Bear Hug. Many of the Diva-ish moves are submissions anyway, so you'll have many triggers for it. It's a good bridge to 10F, then once you clear their hand you'll have a reliable way to jump another 14F (2 Hugs).

I get that you want to keep prematch dependence down, but be careful that your disruption strategy doesn't end up disrupting you more than it does your opponent. Also, more prematch cards stuck in your opponent's backlash deck means more work for your Cena enforcer, which means you'll be discarding more cards to use the ability.

If you wanna go full chain, and can last more than 5 turns, another inexpensive alt win condition would be Small Package TB.

Small Package
Grapple: Chain: Set-up / Reversal: Special
As a maneuver, this card is -3F. You cannot play the card titled Small Package for the rest of the turn.
As a reversal, you may play this card without discarding any cards, reverse any Chain maneuver of 4D or less and end your opponent's turn.
When successfully played, if your Fortitude Rating is greater than your opponent's Fortitude Rating and you have 5 or more cards titled Small Package in your Ring area, you win the game via Pinfall Victory.
Throwback
F: 3      D: 1

If you can, pack the WWE Women's Championship (I think that's what it's called). It makes your opponent discard when you successfully play your Diva moves. Makes you a mini-Goldust for the girly moves, then the Chain moves + YFH enforcer turns you into a mini-D'Von.
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LordFa9
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« Reply #8 on: May 24, 2012, 07:50:42 AM »

I wish I had the Women's Championship...it'll be great since I just realized that I can combo the discard of ATMTCTSM with the win condition of Roll Up!

only problem would be pulling it off....
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Philippine Milkfish

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« Reply #9 on: May 24, 2012, 07:56:17 AM »

Guess you don't get many Andres in Singapore? We're pretty allergic to win conditions over here, unless we can compel him to pop his We Face Each Other.

What did you think of the Atomic Bear Hugs? Rest Hold can pick them up as well if ever they get dumped into the ringside for some reason.
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LordFa9
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« Reply #10 on: May 24, 2012, 08:01:40 AM »

Guess you don't get many Andres in Singapore? We're pretty allergic to win conditions over here, unless we can compel him to pop his We Face Each Other.

What did you think of the Atomic Bear Hugs? Rest Hold can pick them up as well if ever they get dumped into the ringside for some reason.

we get an Andre now and then, but we consider it an NPE so he'll not get lots of people lining up to play friendly matches with him Wink

Bear hugs are ok, they are pretty easy to reverse though, so that will be a problem. 

Leaning towards Thats It and Roll up atm, though fitting those in my deck will be hard. Divas win condition also considered but I don't have the necessary cards lol
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Philippine Milkfish

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« Reply #11 on: May 24, 2012, 08:08:06 AM »

If you're doing the That's mechanic, you could also stick a copy of Backslide and Inside Cradle under That's Broken, just in case you manage to get 20F above them.

As for the Atomic Hugs, just use them once ATMTCTSM goes off. Pretty hard to reverse them once their hand's been shot to hell. Granted it's easily reversible on the flip, but it does get you to 30F for your That's It much faster.

P.S. Mind taking a look at my Austin prototype?
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