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Author Topic: Randy Orton idea  (Read 1574 times)
thehoffman
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« on: September 18, 2007, 05:37:42 PM »

tell me if you think this would work and if it could be applied easily.

my idea would be to use randy orton and leverage opponent to make your opponent eat the aggression rule alot.

74/206
Leverage Opponent
Antic: Follow-up: Throw
Your opponent cannot play cards during his next turn.
End your turn.
F:8 D:0

i can use his ability to keep picking them up till they stick. i figured the easiest way to get it to work would be to use hard core hell to get the manuever to go though then throw this antic at them.

my prematch would go:
Hardcore Hell
Underestimate the Compitition
tommarrows WWE legends
(card of your choice)

hopfully you would go second to throw your midmatch card then start throwing maneuvers with under hardcore hell. once you get enough fortitiude start with the Leverage opponent to make them eat six on thier turn

let me know
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Doctor Barone
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« Reply #1 on: September 18, 2007, 05:45:45 PM »

You could do it and it would probably be subpar, but it would get beat out by Balls Randy.
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Joe Barone
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« Reply #2 on: September 18, 2007, 08:34:00 PM »

what is balls randy? 
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"You can make a mistake and get caught in a submission, but Chuck made a mistake and he got caught in an ass whoopin"
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« Reply #3 on: September 18, 2007, 08:48:10 PM »

what is balls randy? 

It plays Ashley's An Awesome Asset and then uses You're Fired, Playa an infinite number of times by putting itself on the bottom with another You're Fired Playa to pin the opponent with Ashley's overturning effect. Same concept as the Balls Rey/ Kennedy/ Heenan (to an extent) that was recently errataed.
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Joe Barone
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« Reply #4 on: September 18, 2007, 09:34:12 PM »

what is balls randy? 

It plays Ashley's An Awesome Asset and then uses You're Fired, Playa an infinite number of times by putting itself on the bottom with another You're Fired Playa to pin the opponent with Ashley's overturning effect. Same concept as the Balls Rey/ Kennedy/ Heenan (to an extent) that was recently errataed.

oh, ok.  I thought that deck was called you're fired Orton.
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"You can make a mistake and get caught in a submission, but Chuck made a mistake and he got caught in an ass whoopin"
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FuryOfTheStormKW

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« Reply #5 on: September 19, 2007, 10:02:11 AM »

what is balls randy? 

It plays Ashley's An Awesome Asset and then uses You're Fired, Playa an infinite number of times by putting itself on the bottom with another You're Fired Playa to pin the opponent with Ashley's overturning effect. Same concept as the Balls Rey/ Kennedy/ Heenan (to an extent) that was recently errataed.

What you people don't realize is 2 You're Fired, Playa! is not infinite, cause recurring a card with it is not optional. You can only play it so many times before you draw a card you recurred rather than a You're Fired Playa
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« Reply #6 on: September 19, 2007, 10:04:22 AM »

what is balls randy? 

It plays Ashley's An Awesome Asset and then uses You're Fired, Playa an infinite number of times by putting itself on the bottom with another You're Fired Playa to pin the opponent with Ashley's overturning effect. Same concept as the Balls Rey/ Kennedy/ Heenan (to an extent) that was recently errataed.

What you people don't realize is 2 You're Fired, Playa! is not infinite, cause recurring a card with it is not optional. You can only play it so many times before you draw a card you recurred rather than a You're Fired Playa

Further proof I am bad at this game.
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Joe Barone
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« Reply #7 on: September 19, 2007, 10:07:40 AM »

what is balls randy? 

It plays Ashley's An Awesome Asset and then uses You're Fired, Playa an infinite number of times by putting itself on the bottom with another You're Fired Playa to pin the opponent with Ashley's overturning effect. Same concept as the Balls Rey/ Kennedy/ Heenan (to an extent) that was recently errataed.

What you people don't realize is 2 You're Fired, Playa! is not infinite, cause recurring a card with it is not optional. You can only play it so many times before you draw a card you recurred rather than a You're Fired Playa

Further proof I am bad at this game.

Its alright Joe, everyone has been saying its "infinite" and they didn't know what they were talking about, and you took their word for it. Its cool.

That deck is easily beaten if you know whats going on anyway
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Starting Fresh Fellas:
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« Reply #8 on: September 19, 2007, 10:08:16 AM »

You need Your Fired Playa and Wallop x2.
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LordFa9
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« Reply #9 on: September 19, 2007, 12:17:34 PM »

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« Last Edit: September 19, 2007, 12:19:38 PM by LordFa9 » Logged

FuryOfTheStormKW

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« Reply #10 on: September 19, 2007, 12:36:36 PM »

Why do you need 2x Wallops don't you only need one?

Its not even good anyway. A good player won't lose to it
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Top 8 at CNY Championship (Andre/Immortal One)
Top 8 at Origins AA With Kennedy
Top 2 and Undefeated In Swiss at GenCon AA With Heenan
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« Reply #11 on: September 19, 2007, 02:06:43 PM »

Why do you need 2x Wallops don't you only need one?

Its not even good anyway. A good player won't lose to it

I'm not sure but I think Fired has to go on the bottom first and then the card from your ringside. If thats not the case then you only need 1 Wallop.

I know the deck isn't good. There are too many ways for it to be stoped.
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PEsh021
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« Reply #12 on: September 19, 2007, 02:14:27 PM »

you can choose the order for the cards to go on the bottom of your deck so you do need only one 1 wallop.. but the deck is better than you guys think.
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Pat Eshghy of The Raw Deal Evolution
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« Reply #13 on: September 19, 2007, 02:35:26 PM »

I know the deck isn't good. There are too many ways for it to be stoped.

Let's not push it. If your opponent is running a good version, he can do plenty of different things with the deck OTHER than just making you overturn cards.

My Way, Death Defying Maniac, and Two for the Show make sure you don't get turn one'd anyway.

But I'd watch for an alternate way to win (Jericho route + aggression rule, for example, is more effective when you know your opponent's only packing one BL deck Antic reversal), because that's most of what makes the deck so effective.
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JDub
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« Reply #14 on: September 19, 2007, 03:24:06 PM »

I know the deck isn't good. There are too many ways for it to be stoped.

Let's not push it. If your opponent is running a good version, he can do plenty of different things with the deck OTHER than just making you overturn cards.

My Way, Death Defying Maniac, and Two for the Show make sure you don't get turn one'd anyway.

But I'd watch for an alternate way to win (Jericho route + aggression rule, for example, is more effective when you know your opponent's only packing one BL deck Antic reversal), because that's most of what makes the deck so effective.

I'm just saying the Your Fired/Ashley isn't too great. First off you need the 11F to even play Ashley. Second it's a pain to get the exact right amount of cards in your arsenal so that you can go down to 0 to even get the Your Fired combo to go off, most of the time it's just going to be luck that you have the right amount of cards in your deck. Also Talk Is Cheap stops it dead, so you opponent will either have to not be packing it, used all his mid-match, or you discarded it from his backlash deck. Also when your low on cards hope he doesn't have an antic reversal because the aggression rule might kill you. Just seems like too much work for me. I know the deck has other ways to win but the situation when you would actually be able to pull off the combo seems so slim that it wouldn't even be worth packing the cards for it.
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Dre
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« Reply #15 on: September 19, 2007, 04:34:49 PM »

You need Fort to play Ashley?4F is all you need, thanks to Double Value. Oh, and Shawn > Randy.

As for the math, you can figure a multiple of 4 easy enough. 60 - the number of cards in hand, Ring, and Ringside. Shouldn't be that hard to figure out.

Eat Spit + 3 prematch he plays + 3 Arm Wringers = completely dead Backlash deck. Again, Shawn's a little better at this.

There's an Antic called "Suplex" that puts 2 non-uniques at the bottom of your deck. Out Here All Night and Spirited Turn are also Antics (go go gadget Shawn Storyline).

And the combo is nowhere near guaranteed, thanks to things like My Way and Two for the Show, but you can definitely make your opponent discard his hand or overturn a few cards each turn (much more than the 6 a turn from the Aggro rule you'll be taking half the time) until he flops over and dies.

Just requires a little brainwork, that's all. Balls, but a bit harder.
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PEsh021
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« Reply #16 on: September 19, 2007, 07:26:20 PM »

Live Fast Fight Hard into Ashley so no fortitude troubles mine usually wins with about 6 and 0 maneuvers in its Ring.
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Pat Eshghy of The Raw Deal Evolution
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« Reply #17 on: September 20, 2007, 08:16:11 AM »

Live Fast Fight Hard into Ashley so no fortitude troubles mine usually wins with about 6 and 0 maneuvers in its Ring.

No one pack Talk is Cheap?
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« Reply #18 on: September 20, 2007, 08:47:15 AM »

... you do that once you know where Talk is Cheap is. Takedown - Melina's Shoot Stretch usually draws those out.
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